Games

SAG-AFTRA & Video Game Companies Set To Resume Contract Talks As Strike Nears Three-Month Mark

Actors' Union and Game Companies Reignite Negotiations Amid AI Dispute

After a prolonged hiatus, the actors' union SAG-AFTRA and major video game companies are set to resume in-person bargaining talks on a new contract. The negotiations, which have been ongoing for over 18 months, have been stalled by the contentious issue of AI technology and its impact on the industry's talent.

Navigating the Evolving Landscape of Video Game Voice and Performance Capture

Resuming Negotiations After a Lengthy Impasse

The upcoming negotiations on the Interactive Media Agreement, which covers voice and performance-capture talent in video games, mark a significant development in the ongoing dispute between SAG-AFTRA and the game companies. The talks, scheduled to resume on October 23, come after a strike was launched by the actors' union in late July against several major companies, including Activision Productions, Blindlight, Disney Character Voices, Electronic Arts Productions, Formosa Interactive, Insomniac Games, Llama Productions, Take 2 Productions, and WB Games.

The Sticking Point: AI and Its Impact on Talent

The primary sticking point in the negotiations has been the issue of AI technology and its potential impact on the livelihoods of the union's members. SAG-AFTRA has made it clear that it will not consent to a contract that allows companies to "abuse AI to the detriment of our members." The union's president, Fran Drescher, has stated that the companies must offer an agreement that their members can "live and work with" before a deal can be reached.

Ongoing Efforts and Scheduled Picket Lines

While the negotiations have been intermittent, the parties have continued to engage in off-and-on bargaining since the previous contract expired in November 2022. In a show of continued resolve, SAG-AFTRA has scheduled a picket line for October 16 at the offices of WB Games in Burbank, California.

The Importance of Striking a Balanced Agreement

The stakes are high for both sides in these negotiations, as the outcome will have far-reaching implications for the video game industry's talent landscape. The actors' union is determined to protect the rights and livelihoods of its members, while the game companies must navigate the complex and rapidly evolving world of AI technology. Finding a mutually acceptable solution that balances the interests of all parties will be crucial in ensuring the continued success and growth of the video game industry.

Navigating the Complexities of AI in the Video Game Industry

The integration of AI technology into the video game industry has introduced a new layer of complexity to the negotiations between SAG-AFTRA and the game companies. While AI has the potential to enhance the creative process and streamline production, the union is rightfully concerned about the impact it may have on the employment and compensation of its members. As the industry continues to evolve, finding a way to harness the benefits of AI while protecting the rights of the talent will be a critical challenge for both sides.

The Ongoing Struggle for Fair Representation and Compensation

At the heart of this dispute lies the fundamental issue of fair representation and compensation for the actors and performers who bring video game characters to life. SAG-AFTRA's stance reflects the union's commitment to ensuring that its members are not exploited or marginalized in the face of technological advancements. The upcoming negotiations will be a crucial test of the parties' ability to find a mutually acceptable solution that preserves the rights and livelihoods of the industry's talent.